Please enable JavaScript.
Coggle requires JavaScript to display documents.
Gameplay - Coggle Diagram
Gameplay
Sound
Player steps
Monsters
Guns sound exaggerated to make them seem more impactful
Ambient sound
Level soundtrack
Different materials make different walk sounds
Reverb in indoor areas
Side stepping makes a shifting sound
Gun animations
Slow
Impactful
Pickup animations
Based on RE7 animations
Muzzle flash illuminates the gun
gun makes smoke after shooting
Enemies
Red spot light used for spotting the player
Big spider like enemy
Basic walker enemies
Crawling enemies
Unique Enemies for encounters
Environment
Key cards
Lever for bridge
Lazer cutter
Used for sealed doors
Bolt cutters
Obstacles
Locked doors
Sealed doors
Broken equipment that need repairs
Movement
Side step
Slow walk speed
Low Stamina
Side step uses stamina
No jumping
Vaulting on objects to climb
3 Weapons
pistol
shotgun
Bolt action
Melee Weapons
Axe
Old pipe
Durability
Weapons break after durability hits 0
Particles
Blood
Dust
Bullet holes
Flashlight
Needs batteries
Batteries Found in the environment
Focus the light to a small point to fend of enemies
Batteries last 1 minute