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Casual Game 2 - Coggle Diagram
Casual Game 2
Level Design
8 - Gems
9 - Simple slide
7 - Gems
10 - Gems
6 - Short Hop
11 - Gems
5 - Gems
12 - Barrier
4 - Gems
13 - Gems
3 - Shield
14 - Gems
2 - Gems
15 - Vault
1 - Gems
16 - Gems
17 - Gems
18 - Pulse
19 - Gems
20 - Gems
21 - High Hop
22 - Gems
23 - Gems
24 - Deflect Slash
Gameplay and Mechanics
Game Progression
Game Structure
Endless Runner
unlock new abilities
Gameplay
Mechanics
Movement in the game and animations
Player falling
Player slash
Player Running
enemy death
shield activate - ability
Player jump
Player Slide
animation of button being pressed for ability
Energy slash shooting out for - ability
Enemy attack - Shooting
Economy
Gems
Actions
Basic Attacks
Slash- 45 degree
Jump
Slash- 90 degree
Abilities
Jump
Deflect
Screen Flow
Physics
Replaying and Saving
Options
Objectives
Reach max level
reach 10km (for now)
Buy all the skins
Swipe Attack
Shield
Jump - Swipe up
Slide - swipe down
Combined Skills
Interface
Visual system
Control System
Audio
Music
Main Theme
Game Over Music
In-game Music
Sound Effects
Coin Collection
Shield deflect
Shield Activate
Buying sound
Slash
Enemy death
Vault
Enemies
Small enemies
Normal enemies
Flying enemies
Setting and Character
Game World
Characters