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Design Thinking - Coggle Diagram
Design Thinking
Structure
Hands-on activities
10- 12 hours
Team collaboration activities
Innovation
What is and what is not Innovation
Difference between innovation and jugaad
Innovation Competencies
Creative confidence
Risk-taking
Empathy
Critical thinking skills
Collaboration
Identifying customer/user
What do they struggle with the most?
What is their current experience?
What do they do on a daily basis?
How can we resolve the issue or improve the experience?
Who is my customer?
Creative problem solving
Empathize with the struggles of the customer
Look for small things that you can change to improve their experience
Build creative confidence
Lateral thinking activities
Creative assignments
Encourage students to draw, sketch, mind map
Team collaboration
Essential agreements
Alpha moderator
Rapport building session
Faculty member
Designer's mindset
Trigger students' curiosity
30% teacher led - 70% student led