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How to Analyze Story Driven videogames with Female Protagonists - Coggle…
How to Analyze Story Driven videogames with Female Protagonists
Introduction
Female characters
Representation
Feminism
Strength?sa
Videogames
Story
Characters and relatability
Bayonetta
Design
Connection to fashion
External development
Female Designer Input on overall Design
Concepts behind design and story
Supporting Male characters don't play a significant role
Fighting against Angels, and literal Father
Church oppressing women in history
Patriarchal Dominance during history
Strongest characters are women
Pop culture
Camp
Comparisons to Cheesy action
Other games within Genre
Protagonist
Other games from developer
Movies
Gameplay
Cinematic?
Dissertation Source
Complexity in Combat
Historical relevance/literary connection of a source material
Witches?
Story
What is the meaning of the story
Supporting Cast
Aesthetic and Setting
Antagonists
Storytelling
Video Games and Storytelling : Reading Games and Playing Books"
Cutscenes
Gameplay
Character choices?
Ludonarrative dissonance?
mechanics as a means?
Graphics
realism? :
style?
Shaders?
Lara Croft
Change
How has it changed over time, is it more, less, about the same in terms of how it portrays Lara Croft
Story
Older Games
Focus
Depth
ending/purpose
Themes?
Newer Games
Design
Older Games
Newer Games
comparing
Game design
gameplay
Character Models
Representation in additional Media
Movies
Conclusion