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Doom 1993 vs Doom 2016 - Coggle Diagram
Doom 1993 vs Doom 2016
Engine
Id tech 1
A 2D engine / Early 3D engine
Written in C and Assembly Language
Proprietary license / Publicly released 1995
Low bit audio
Used in MS DOS
Id tech 6
A 3D game engine
Written in C++
Used between 2014 and 2017
Proprietary license
High bit audio
Used on Consoles, Nintendo Switch, Google Stadia and Windows 7, 8 and 10
Based on Vulkan API and OpenGL API
Genre
Doom 1993
FPS
Horror
Sc-Fi
Action
Doom 2016
FPS
Action
Adventure
Horror
Sc-Fi
Setting
Doom 1993
Mars
Hell
Colourful
Doom 2016
Mars
Dark and Gloomy
Foggy
Parkour
Due to an added jump button
Audio
Doom 1993
8 bit audio
Gun blasts
Background music
Doom 2016
high bit audio (16 OR 24 bit depending on windows defaults or headphone outputs.)
Gun blasts
Background Rock music
Visuals
Doom 1993
Fonts
Colours
HUD
Doom 2016
Fonts
Colours
HUD
Cutscenes
Enemy AI
Doom 1993
Simple AI which just runs at and attacks the player
Doom 2016
Smart AI which adapts to the situation and acts accordingly