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Writing Interactive Transmedia Narratives - Coggle Diagram
Writing Interactive Transmedia Narratives
Getting Started
Presentation Layer
Interactive Layer
Narrative Layer
Experienced Layer
The Blank Page
Two colums "Story/Experience"
Your scene must have
A goal
Development of drama
Beat sheet
Smaller dramatic units inside a scene
Condition
Action
Trigger
Character Considerations
Protagonist (hero)
Antagonist (villain)
Sidekick
Mentor
Rival
Skeptic
Audience must interact with the characters (and the characters with the audience)
Pacing
Book
As the story progresses, the pace increases
Movie
Determined by the lenght of the shots
Game
Movement impetus
Threat
Tension
Tempo
Good pacing results in a more intriguing story
You must provide the audience with abilities for them to choose their own pacing
Location Based Story Telling
Know your audience and the location
Event for locals
Event for visitors
Persistent experience for locals
Persistent experience for visitors
Layer the experience
Put it all together
Nobody wants to read rules
Easy to get hooked
Give rewards
Everything very simple
Improving Transmedia Narratives
Confusion factor
Immersion
Agency
Engagement
The Internet of Things and Objects that Tell Stories
Digital
Physical
Social
They must converge
In world and out of world
In world
Characters
Story
Fictional places
Out of world
Adverts
Products
Retail space
Convertion between the fictional and the real world