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E-LEARNING PROGRAM DESIGN, E-LEARNING PROGRAM DESIGN PROF. MARIBEL…
E-LEARNING PROGRAM DESIGN
**Unit 2. Pedagogical models and e-learning
2.3. Instructional design in e-Learning
Planning and producing an e-Learning product.
2.4. Designing competency-based e-Learning courses
These skills can be classified as "process oriented" and not "subject oriented.
2.2. Pedagogical models
Educating and learning are common concepts, relatively easy to identify and that we see reflected in our daily lives often and in almost everything we do.
2.5. Instructional design models.
The different conceptions of ID are expressed through the Instructional Design Models that serve as a guide to systematizing professionals.
2.1.Pedagogy in e-learning
E-learning is a new learning modality that is increasingly popular thanks to the facilities it offers.
2.6. The impact of instructional design on students of online courses
The key to instructional design lies in the possibility that the teacher has
Unit 1. Fundamentals of Instructional Design with e-Learning *
1.3. Conceptualization of multimedia materials
Multimedia materials are those that allow the coherent integration of text, image, animation and sound
1.4. Applications
E-learning platforms, educational platforms or virtual teaching and learning environments (VLE1), currently constitute this technological reality
1.2. Instructional design models
If you are new to eLearning training development and have been thinking about designing your first course
1.1. Pedagogical models and e-Learning.
Even with the necessary and required improvements in investment, structure, valuation, scholarships, training
*Unit 4.
Main standards for e-Learning
4.3. Example of the design process of some e-Learning materials
Surely you have found yourself in the situation of having to write some type of e-Learning content knowing perfectly what you want to talk about but you have not known where to start or how to do it.
4.4. The XML language
XML is the acronym for Extensible Markup Language, that is, it is an XML language is the acronym for Extensible Markup Language, that is, it is a markup language that defines a set of rules.
4.2. Design process of e-Learning materials
The meaning of e-learning comes from “electronic learning” or electronic learning in English.
4.1. ¿What standards? Matching standards and e-Learning components
A standard is a pattern, a typification or a norm of how to do something (RAE, de jure standards.
Unit 3. Conceptualization of multimedia materials.
3.2. Technological models of e-Learning.
Currently the boom that the use of technologies has had in every aspect of our lives is impressive
3.3. ICT design models.
There are different definitions of design for all (DPT) (or universal design The design of products and environments that can be used by all people.
3.1. Technological foundations of e-Learning
E-learning, from Electronic Learning (Anglicism, Neologism) is learning assisted by information technologies.
3.4. The importance of standards in the design of a technological model of eLearning.
In eLearning, as in virtually all industries, standards help improve communication between all stakeholders.
Unit 6. Design of hypermedia training materials
6.2. Design of materials in the form of educational environments.
Virtual education, when it uses the benefits of the resources offered by Web 2.0, can favor the development of virtual teaching materials with flexible approaches.
6.3.Design of digital educational materials based on learning activities.
The creation of educational materials is a key aspect of the impact of ICT and the digital world in general in the current educational landscape (Rodríguez, 2005).
6.1. Design of educational materials for hypermedia digital content
As we move away from the twentieth century and enter a new one, it seems that the higher education system is faced with an increasing number of challenges that are increasingly complex to solve
6.4. Design of training proposals in e-Learning
En la actualidad son muchas las ofertas formativas que se realizan en la modalidad e-learning, algunas de ellas basan el proceso de enseñanza-aprendizaje
**Unit 5 Design of virtual training environments
:
A virtual course platform is a technological environment located on the Internet that serves as a meeting point for the teacher, students and study materials. In the simplest sense, they are like the classrooms transferred to the virtual classroom reproduce to a greater or lesser extent what happens in a traditional classroom but "without getting in the way of the heads of those in front" as Greg Kearsley says.
E-LEARNING PROGRAM DESIGN
PROF. MARIBEL GONZALEZ
STUDENT: DAISY TREJOS