CHAPTER 6: INNOVATIVE SYSTEM: FROM E-GOVERNMENT AND E-LEARNING TO C2C E-COMMERCE AND COLLABORATION COMMERCE
Consumer-to-consumer (C2C): consumers sell directly to other consumers
Knowledge Management (KM)
The processes of capturing or creating knowledge, storing it, and using it whenever necessary
KM and Social Networks-Knowledge creation Knowledge sharing
E-book
A book in digital from that can be read on a computer screen or a special device
Advantages of E-Book
lower cost
portability
easy downloading
easy updating
Limitations of E-Book
Barriers may run down
require hardware
E-Learning
The online delivery of information for purposes of education, training, or knowledge management
The drivers of E-Learning
Virtual worlds and social networking
competition and cost pressures
lifelong learning
Benefits of E-Learning
Time reduction
Cost reduction
Higher content retention
Drawbacks of E-Learning
student retention
need for instructor retraining
computer literacy
Collaborative Commerce: enable companies to collaboratively plan, design, develop, manage and research products