Treasure Hunting Adventure Game

Features

NPC

Dialogue Boxes

Give clues to find main objects

English - Spelling

Give clues on the words beginning and ending letters.

Inventory

Holds objects in a bag

Problem solving

Give clues on the object's to be found, e.g. key - something used to open a locked door.

Different terrain and territory

Buildings, forest, sea, cave, beach, pirate ship, rocky forest

Camera and Viewports - panning of camera

Difficulty increases over time

One problem to solve at a time - objects are find in a set order

Room transitions - pirate ship, buildings

Development of Skills

Continue to develop skills learnt from SAT1 and SAT2

Expanding code further from Adventure Game (SAT2)

Implementing sound effects and background music from Materials Investigations

Learning to create graphics and backgrounds

Open world, Adventure game