Treasure Hunting Adventure Game
Features
NPC
Dialogue Boxes
Give clues to find main objects
English - Spelling
Give clues on the words beginning and ending letters.
Inventory
Holds objects in a bag
Problem solving
Give clues on the object's to be found, e.g. key - something used to open a locked door.
Different terrain and territory
Buildings, forest, sea, cave, beach, pirate ship, rocky forest
Camera and Viewports - panning of camera
Difficulty increases over time
One problem to solve at a time - objects are find in a set order
Room transitions - pirate ship, buildings
Development of Skills
Continue to develop skills learnt from SAT1 and SAT2
Expanding code further from Adventure Game (SAT2)
Implementing sound effects and background music from Materials Investigations
Learning to create graphics and backgrounds
Open world, Adventure game