The mystery method

  1. The mystery behind casanova
  1. The ultimate purpose of life
  1. Rewiring her attraction circuitry
  1. Rules and structure of the game
  1. A1: Open
  1. A2: Female-to-male interest
  1. A3: Male-to-female interest
  1. Conversation
  1. Mid-game and End-game

The algorithm for getting women

Mastering the science of courtship

Unlock the secret to attracting beautiful women

Building a mystery

The penultimate purpose of life

Your purpose in this life

Training for survival or replication

Dynamic social homeostasis

A biological machine

S-AND-R value

Approach anxiety

Maslow's hierarchy of needs

Vital areas of focus

Review

Creatures of sentiment

Intuition trumps analysis

Peacock theory

Social awareness

Congruence tests

Investment

Discomfort and confrontation

Fun and stimulation

Women understand social dynamics

Rating a women's appearance

Cat theory

Boyfriends

Review

The game is played in the field

Mystery's newbie mission

Calibration and internalization

Process over outcome

The structure of a sexual relationship

Courtship

The M3 Model

The elusive obvious

The four M3 sequencing mistakes

Sequencing mistake #1: to start at the end

Sequencing mistake #2: to start in the middle

The player

Sequencing mistake #4: to start at the beginning but get stuck in the middle

Summary: problems associated with improper M3 sequencing

Gaming locations

Location changes

The nine phases of the M3 Model

Putting it all together

The meeting location

Proximity

The three-second rule

The three minute exception

Openers

In the venue

The protection shield

Canned material

Proper delivery material

Social proof

Review

IOIs

Indicators of disinterest (IODs)

Neg theory

Types of negs

DHV

Group theory

Cutting conversational threads

Storytelling

Lock-in props

locking in

Role-playing

False disqualifiers

The photographic memory DHV

Pawning

Forward and backward merging

How to practice your game

Review

Frame control

Hoop theory

Role reversal

Have standards

Screening

Intermittence

Kino escalation

Takeaways

Compliance

Review

The freeze-out

Comfort-building locations

Three comfort-building location types

The five location types for gaming

The C1 location: any comfort-building location within the meeting location

Moving to C1

Conspiracy

Vulnerability

Punishment / Reward

Jealousy plotlines

Demonstrations that create jealousy

Grounding

Review

The seven-hour rule

Kissing

The C2 location: any comfort-building location separate from the meeting location and the sex location

Phone game (from "mystery's lounge" - lovedrop's original article on phone game

A note on flakes

Dating (From "Mystery's lounge" - Lovedrops article on dating)

The C3 location: any comfort-building location within the sex location

The sex location

Moving from C3 to S1

S2: last-minute resistance

Overcoming last-minute resistance

Play solid game

Freeze-outs

S3: sex

Review