FeudalWorker
MedivealConstructionSimulator
Story
Enviroment
Landscape
Castle
Village
NPCs
OtherVillages
AmbientSounds
ParticleEffects
LightEffects
SoundDesign
Day/Night_Cycle
ToolEffects
AnimalSounds
VoiceActing
Characters
FirstPersonChar
NPCS
Multiplayer?
Research
MedivealConstructionMethods
MedivealTools
Materials
CastleUtilityBuildings
Which buildings does the castle need
Game_Idea
MaterialsTransportation
MedivealJobs
Craftsman
GameMechanics
Systems
CraftingSystem
InventorySystem
HUDSystem
BuldingSystem
KeyboardInteraction
Dynamics
Items
E to Interact
LMB for action
Jobs
Tools
Placables_Storage
CraftingMaterials
BuildingMaterials
Clothes
SurvivalSystem?
Blacksmith
Carpenter
Builder
Farmer
Baker
Stats
Multiplayer?
Health
ItemCount
Attributes
CompositeValues
Intelligence
Construction
Strength
Agility
RunSpeed
MaxHealth
ExperienceGain
Tools_Usables
Blacksmith_Hammer
Axe
Bucket
Mallet
INDEVELOPMENT
INDEVELOPMENT
INDEVELOPMENT
INDEVELOPMENT
INDEVELOPMENT
INDEVELOPMENT
INDEVELOPMENT
ParticleSystem
Evolving/Growing
TradeSystem (Paychecks)
HouseKnocking
Torches
Wind
Witcher3_Reference
Graphical_Design
Icons
Items
HUD
Logos
INDEVELOPMENT
Birds
Evolving- The more you trade
AmbientEffects
Footsteps
River
SkillPageDesign
TreeDesign