FeudalWorker

MedivealConstructionSimulator

Story

Enviroment

Landscape

Castle

Village

NPCs

OtherVillages

AmbientSounds

ParticleEffects

LightEffects

SoundDesign

Day/Night_Cycle

ToolEffects

AnimalSounds

VoiceActing

Characters

FirstPersonChar

NPCS

Multiplayer?

Research

MedivealConstructionMethods

MedivealTools

Materials

CastleUtilityBuildings

Which buildings does the castle need

Game_Idea

MaterialsTransportation

MedivealJobs

Craftsman

GameMechanics

Systems

CraftingSystem

InventorySystem

HUDSystem

BuldingSystem

KeyboardInteraction

Dynamics

Items

E to Interact

LMB for action

Jobs

Tools

Placables_Storage

CraftingMaterials

BuildingMaterials

Clothes

SurvivalSystem?

Blacksmith

Carpenter

Builder

Farmer

Baker

Stats

Multiplayer?

Health

ItemCount

Attributes

CompositeValues

Intelligence

Construction

Strength

Agility

RunSpeed

MaxHealth

ExperienceGain

Tools_Usables

Blacksmith_Hammer

Axe

Bucket

Mallet

INDEVELOPMENT

INDEVELOPMENT

INDEVELOPMENT

INDEVELOPMENT

INDEVELOPMENT

INDEVELOPMENT

INDEVELOPMENT

ParticleSystem

Evolving/Growing

TradeSystem (Paychecks)

HouseKnocking

Torches

Wind

Witcher3_Reference

Graphical_Design

Icons

Items

HUD

Logos

INDEVELOPMENT

Birds

Evolving- The more you trade

AmbientEffects

Footsteps

River

SkillPageDesign

TreeDesign