Please enable JavaScript.
Coggle requires JavaScript to display documents.
Learning/ Discovery/Exploration, Testing Learning Designs - Coggle Diagram
Learning/ Discovery/Exploration
Theories
Behaviourism:
i.e. Pavlov & Watson
Goal: Increase in 'target' behaviour OR Decreases/extinguishes
behaviours
Environmental Stimulus ---> behavioural
response
Delivery of Reinforcers
& Punishment to shape or condition new observable behaviours
Cognitive Constructivism
i.e. Piaget
Student Agency/ active
exploration builds schemas
Response to enviro. stimuli: Equilibration
Social Constructivism
i.e. Vygotsky
Social/cultural stimuli: caregivers, educators, peers
Dual Coding Theory
Visual & Verbal, integrated
guidance
spatial contiguity
Cognitive Load Theory
Adapt instruction to 'working memory' capacity
Flow Theory
"In the Zone" consciously
Self Determination Theory
Autonomous, Belonging & Competent
The Individual Learner
constructing experiences
Acknowledges schemas & existing gaps
Goal formulation
Memory Stores
Information Processing
Change
in Knowledge, Values, Skills and Social interactions
Creation of Learning Environments
Motivation
Intrinsic
enjoyable, personal learning experiences are reinforcing
Extrinsic
External validation is reinforcing
Practice-oriented activities & Experiential Learning
Stress
Thought recognition
Assess cause of stressors
Modification techniques for effective behavioural response
Metacognitive Regulation
Plan: goals, time, strategy
Resulting Cognitive Processes/ Metacognitive Knowledge
Declarative
Procedural
Conditional
Monitor: constantly assess
Evaluate: reflect and identify problem areas
Experiencing state of 'Flow'
Efficacy Expectations
Growth Mindset (Dweck)
Novice
Expert
Educators
Scaffolding
- Recursive process (Vygotsky)
customizable/
tailored
experiences
Lecturing (
unidirectional)
Facilitation
(dynamic & bidirectional)
Expert reversal effect
Acknowledgement of
cognitive biases
Structure and Predictability
Resources & Autonomy
Qualities
Empathetic
Accesibile
Strong Communicator & Listener
Aware
Effective
Time Management Strategies
Patient
Relatable
Consistent
Supportive
Passionate &
Enthusiastic
ProvidesFeedback
Offers follow-up challenges (accomplishable)
Backwards design
Praises Effort
Testing Learning Designs