HISTORY OF INSTRUCTIONAL DESIGN
1950-1959
The Programmed Instruction Movement
1940-1949
World War II - Psychologists & educators were recruited by the military.
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- develop training and methods of evalution
- video was incorporated in the training materials
-Robert Gangne
- Leslie Briggs
- John Flanagan
- 1954 – B. F. Skinner's published an article titled “The Science of Learning and the Art of Teaching
- 1956 – Benjamin Bloom develops the “Taxonomy of Educational Objectives” identifying principal domains of learning.
Effective Instruction
- bite sized
- immediate feedback
1960-1969
Plato, 1960
Robert Mager, 1962
Robert Glaser, 1963
Development of Objectives Based Learning
Development of Criterion- Referenced Measures
Michael Scriven, 1967
Formative and Summative Evaluations
1970-1979
- the 1970s where we see a growth of Instructional design models from military to academia and bussiness.
- this led to instructional improvement centers being created throughout different universities as well as the creation of instructional design graduate programs
- led to a combination of classroom teaching and online forums to create computer mediated communication
- opened up the doors for distance education
1980-1889
- the instructional design process started to lose steam in public schools and many of graduate are declined
- increasing interest use of micro computers
1983 – David Merrill developed Component Display Theory (CDT)
1990-1999
- this decade using internet for distance learning and instructional design develop new ways of incorporating this tool in instructional content
- theory of constructivism begins to develop through instructional field
- rapid prototyping is introduced as a way to rapidly develop instructional content and then refine it through a series of
formative evaluations
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Programmed Logic for Automatic Teaching Operations
2000 and beyond
- companies begin to use e-learning for developing and educating employees MOOCs and LMS
- instructional materials become more personalized than targeted with help analytic. This led to learner experience design
- technology have affected the instructional design industry and changed the way instructional designers approach building the instructional content
- 2010 - smartphone & tablets give rise to learning on the go and blended learning.
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