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Project Gameplay - Coggle Diagram
Project Gameplay
Main menu
Play
Credits
Settings
Music settings
SFX settings
Mouse sensitivity?
Controll overview
Possibility to change controls
Quit
End Goals
Collect all clues
Hidden in interactive drawers
Hidden in awkward areas
Destroy the AI enemy?
Find a way to unlock the door
Key collectables
AI enemy
Floating / can go through blocks
How much damage per hit
More design time
Walking AI
Enemy weapon
Ways it find you
Constantly chasing
Light sensitive
Sound sensitive
Line of sight dependant
player movement options
Walking
Running
Stamina meter
Jumping
Jumping height
Climbing
Ladders
Crouching
Gives stealth bonus
Makes you undetectable?
Battery powered flashlight
Battery collectables
Battery drain speed
Quick
More battery pickups
Slow
Less battery pickups
Sounds
SFX
Footsteps
Enemy
Flashlight
Machinery sounds
Door / drawers and cabinets
Background music