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Game idea inspiration (Narrative) - Coggle Diagram
Game idea inspiration (Narrative)
Storyline
Disequilibrium
Darkness takes over light (vise versa)
No colour left in the world
People are rioting
Unhappiness
Brother and Sister
Opposites
Disagreements
Compainionship
2 sides
Light is calm and relaxed
Dark is the truth
Dark is overtaking light
Characters
Two characters
Girl who is light
Can talk
Friendly and helpful
Can ward off the monsters
Boy who is dark
Can't talk
Mysterious and self dependent
Can't fight the monsters
Enemies
Contrast each character design
Animals opposing humans
Hidden in darkness
Character Types
Hero - Brother
Helper - Sister
Villain - Dark entity
Game mechanics
Switching lens
Can see light or dark
Danger in each area that may not be seen with the right lens
Can show new paths/routes
Basic platformer
Jumping and movement mechanics
Parkour
Agile
Themes/design
Juxtaposition
Colours
Personality
Ideals
Teenager to Adult themes
Blood
Violence
Rioting
Interpretation
Conservative ideal
Literally at first glance
Fixed on ideals
Design
Pixel Art
Not much colour (until end)
Bland at first glance
Danger represented by colour (like red)