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Deciding on teaching aids and learning resources - Coggle Diagram
Deciding on teaching aids and learning resources
What
Range of audio visual teaching aids and learning resources
art objects
photographs/images
3D objects
Videos/Films
reading materials (e.g. Books, posters, charts)
Songs
Places
Wall displays
Curated artefacts
Objects brought in by students
How
Considerations
Subject content matter and curricular goals
Affordance of the teaching aids and learning resources to provide (a) multimodal representation of concepts and ideas, (b) variations of experience of the concepts and ideas, and (c) authentic context for illustration or application of the concepts and ideas.
Learner’s profiles
Affordance of the teaching aids and learning resources to (a) arouse curiosity, stimulate interest and provide suitable level of challenge; and (b) support student agency.
Deciding on instructional strategies
Affordance of the teaching aids and learning resource to (a) help students visualise data or complex or abstract content; (b) help students organise ideas, make thinking visible and test possible solutions; (c) check for understanding and provide feedback; and (d) support learning with peers.
Role of teacher
Affordance of the teaching aids and learning resource that enable the teacher to (a) organise, manage and orchestrate the learning activities; and (b) facilitate assessment for learning.
Analysing a visual stimulus: object or artwork
Potential for Developing
Expertise in Art (Centrality)
Potential for Personal Connections
to Students’ and Teachers’
Interests (Engagement)
Potential Resources
Accessible to Learners
(Accessibility)
Potential for Connections,
Engagement, Explorations, and
Challenges (Connections)
Deciding on instructional strategies
Facilitative questions to guide discussion on teaching aid
E.g. Thinking Routines, Artful Thinking Routines
Crafted guiding questions
Links to performance task (e.g. Elegant Art Task)
"Materials which will fit the most proficient and the least proficient learners and this does not necessarily mean 2 different sets of materials." - Yin Yin
Why
enthuse students in the learning
scaffold students’ thinking
enable construction and co-construction of meaning
facilitate social learning
facilitate metacognition
EdTech, Digital Media use
promote learning of the key concepts
develop skills, values and attitudes, including 21st century competencies (and Media Literacies)
check for student understanding
monitor student learning
provide feedback
See ETD's Key Affordances of Technology