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Video Production - Coggle Diagram
Video Production
Production
Establishing Shot:
a. Show scale relation to environment
b. Transition between scenes
c. Sci Fi- New World need to be introduced
d. transition to New location
e. Introduce to crucial detail
Mastershot:
a. Confirms location and geography of the scene
b. Clarify relationship between the characters and which character are in the scene
c. Captures the scene provides the scene in its entirety
Wide Shot:
a. Positions subjects far the camera
c. visual relationship with the environment
d. scale of the subject
e. space, depth, or size
Full Shot:
a. entire body reach top and bottom of the frame
b. posture, body and wardrobe
c. need to make statement or present a character
Medium Full Shot:
a. aka cowboy shot
b. top to just below the waist
c. shows confidence, danger, and confrontation
Medium Shot:
a. most popular shot
b. captures subject similar to how we interact with people
c. above waist, above chest, and ends just above the head
d. dig into subjects eyes and reactions
e. middle ground and not as jarring
Medium Close Up:
a. Mid chest and just above the had
b. intimate with the subject without losing the physicality
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Extreme Close Up:
a. Isolates a specific area
b. Isolate something that is crucial to the narrative
c. Tool for emphasis
d. startling
Camera Angles
Low Angle:
a. Any shot that finds itself below a subject's eye line
b. Looking up
c. Typically used to make a subject look more powerful
d. Not only to human subjects
High Angle:
a. Parts in the same sense to have imbalance between subjects
b. diminish a character
c. making them appear weak or vulnerable
d. Aerial Shot: Establish environment, landscapes, cities
Overhead:
a. 90 degrees above the subject
b. showcasing complex movements
c. connection to the divine
d. horrific crime scene
Dutch Angle:
a. skew the horizontal frame, off-kilter
b. terror or bewilderment
c. magnify tension
d. maximum impact
Eye Level:
a. shooting at an eye level
b. most common camera height
c. natural height to regard a character.
d. doesn't impose judgement
Shoulder Level:
a. lower position give the illustion of a slighitly low angel shot
b.without its heavier connotations
c. used during conversations
d. frequently becomes over the shoulder shot
e. Romantic scenes too
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Ground Level:
a. slightly below ground
b. capture details within setting
c. stylish way to track movement through scene
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Camera Movement:
Static:
a. No camera movement
b. fixed with a tripod
c. best for shot-reverse-shot dialogue
d. precise composition
e. showcase actor performance
Pan:
a. directs a camera horizontally left or right
b. tripod head, handheld, or with stabilizer
c. motivated by a character's actions
d. provide new information to the audience
e. Whip Pan -- energy to a shot
Tilt:
a. vertical
b. dierct a camera upward or downwards
c. give a character dominance
d. reveal new info
Push in:
a. moves camera closer to a subject
b. dolly camera or Stedicam
c. draw the audience's attention toward a specific detail
d. try and infer what is occuring internally
e. shows thought process, or internal conflict
Pull Out:
a. move camera further away from the subject
b. reveals surroundings
c. highlight a character's isolation or loneliness
Zoom:
a. changes focal length of a camera lens (magnify)
b. feels artificial or even unnatural
c. best for horrors and thrillers
Dolly Zoom:
a. heavy handed camera movements
b. dollying camera way from or toward a subject while simultaneously zooming in other direction
c. Vertigo effect
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Tracking Shot:
a. physically move the camera through the scene for an extended amount of time
b. show off the scene
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Random Movement:
a. random movement into shot and camera shake
b. heighten the intensity of a scene
c. establish subjectivity for the audience
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Pre-Production
Includes?
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Bonus Checklist
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light, camera, and audio are ready
Production Design
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Communicates the films mood, characters, and themes
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Post-Production
Editing
Cuts
Cutting on Action: one cut to another, while the one is still in motion
Cut Away: a shot, usually a closeup, or a landscape, that is used to break up a matching action sequence
Cross-Cut: used in films to establish action occurring simultaneously, and usually in the same place
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Match-Cut: when director cuts from one scene to a entirely different one, but has objects in the two scenes matched
Smash Cut: a technique in film and other moving picture media where one scene abruptly cuts to another for aesthetic, narrative or emotional purpose
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Transitions
Fade-In and Fade- Out: when scene gradually turns to single colour and a when gradually appears onto the screen, usually occurring the beginning of a film or scene and fade out at the end
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Wipe: a type of film transition where one shot replaces another by travelling from one side of the frame to another or with a special shape
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Motion Blur: length of time the camera iris is open and exposing and take many shots in a single scene that seemed continuous
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What is a false long take: A false long take is a take that seems like it is really long but it actually hides a lot of invisible cuts in it. This allows for the viewer to feel like it is more authentic and closer to reality because there are not purposeful cuts.