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Manic mechanic - Coggle Diagram
Manic mechanic
Upgrades
Higher jump
Faster movement speed
Currency
Blacksmith
Higher damage
Gun / cannon
Ammo upgrade
Enemies
Collision causes -1 life
Can be killed?
Different types
Parenting
Falling
Non falling
Faster and smaller
Slower and bigger
Fires projectiles
Bosses
New sprites
Enlarged sprites
Increased health
Unique method of killing?
Player
Potential offensive capabilities?
Jump height = distance between first platform and "ground"
Stick man
Robot
Win state
Collect X number of parts
Create the car
Reach end
Parkour
Lose state
Lose three lives
Lose a life by getting hit
1000 points gives 1 life
Timer
Time limit would cause loss of lives
Objectives
Car parts
Engine
Hood
Trunk
Tires
Exhaust
Platformer
Risk includes inexperience
Meets client requirements
2D
Game maker studio
Prior knowledge
Easy to use
Many guides
Sprite editor
Story
cutscenes
animation