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FMP - Coggle Diagram
FMP
Prototypes
Basic Animation
Combat damage registering
Early stage Basic Model
UI Test make sure the functions work to open a certain tab if their are multiple.
Selection test if that is in the game such as an active item from a backpack/inventory option.
Other Interactable features within the game such as a interactable door that opens/closes/breaks
Coding
Loading Screen
Combat
Movement
User Interface
Keybinds to Unique interactions
Health and making sure it updates if damage is recieved (Hit Reg)
Scenes
Planets
Mars
Jupiter
Earth
Mercury
Pluto
Uranus
Saturn
Venus
Neptune
Moon
Indoor Rooms
Kitchen
Garage
Living Room
Bedroom
Attic
Basement
Cupboard
Countries
Spain
Italy
England
United States
Australia
Turkey
Cyprus
United Arab Emirates
South Korea
Outside
Cities
Garden
Fun Fairs
Beach
Park
Stores
Airport
Road/Highways/Bridges
Mountains
Assets
Assets/Materials
Walls
Stone
Wood
Metal
Copper
One Sided Carbon Fibre (Sound Proof)
Types of Walls
Pony
Precast
Cornerstone
External
Dwarf
Trees
Purpleheart
Pink Ivory
Pine
Oak
Sandalwood
Bridge
Arch
Short-Span
Beam
Cantilever
Suspension
Buildings
House
London Eye
Big Ben
Flat
Statue of Liberty
Stairs/Ramps/Boxes
L Shaped Stairs
U-Shaped Stairs
Ladder Stairs
Permanent Ramp
Threshold Ramps
Plastic Pallet Box
Large Cardboard Box