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Template - Coggle Diagram
Template
Non-functional
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Societal/environmental
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Multiplayer connection
Two player game, no online multiplayer.
Privacy and security
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Local multiplayer, no outsider connection
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Constraints
Usability principles
Accessibility
Access on multiple devices, MacOS and Windows.
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Learnability
Simple layout, minimalistic, visual principles to make it easier to learn.
Utility
Movement, object interaction, user interaction.
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User-environment
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Skills to be taught
Social, Problem Solving, Maturity
Technical skills
Aptitude with technology, low, mid experienced.
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Interests
Platformer, Puzzles, Problem Solving and Social skills.
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Functional
User interface
User interaction options
Movement, interact with objects.
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Code modules (process)
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Menu options
Load save
Load Save will be select via tap or clicking the button "Load Save". In doing this it will open up a saved list of recent saves that have capture specific progress points within the game.
New Game
New Game will simply create a new game sequence and list. This list will be separate from others and act as a brand new start for the player. It will be selected through the menu system.
Local Mutliplayer
When the user selects the "Local Multiplayer" button with their mouse it will take them to the Local Multiplayer section where they will be able to either host a game or join another local game.
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Movement mechanics
Movement will have gravity within the game. Therefore a Newtonian physics based code will be in place.
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Settings
When the user clicks on any of the settings option in the settings frame it will apply that specific setting in relation to what the user selected.
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