Please enable JavaScript.
Coggle requires JavaScript to display documents.
CYOA: The Great Grandparent Adventure! - Coggle Diagram
CYOA: The Great Grandparent Adventure!
Stakeholders
CYOA Company
Brand
The "Choose your own Adventure" style of story / writing
Style
Kid friendly reading experiences
Wants
Prescribed Criteria
Refer to Evaluation
Details Mentioned on Tasksheet
Me
Creator of the Game
Design
Storyline
Meaningful
Journey of discovery
Simple
Characters
Main Character (Player)
Name: Variable (linked to a character you create when you start playing the game)
Age: 11 years old (Helps to Connect with Target Audience and their Age Demographic)
Gender: Variable (Based on Inputted Gender at beginning of Game)
Biography
[ Name ] is an 11 year old [ Gender ] who is going to visit their Grandparents house. They're so excited to go out and explore the nearby nature paths in the mountains. They love their Grandparents dearly.
Antagonist
People that took away your Grandparents
Unknown Identity
Choices
Problem Solving based on Common Sense
Alter way you play the game but not how much you can play the game
Setting
Locations
Petrol Station
Grandparent's house
Farm
Village
Overall Area
Some Far away place, much much further away than you think...
Visual/Audio
Visual
Poly-Style Artstyle
Skybox showing towering Mountains : helps immerse player in world
Low-end Performance Ready
Audio
No Copyright Sounds
Ambient Background
Light Violin supporting in background
Functionality
User Experience
Immersion in the Story
How are they feeling?
Are they getting bored?
How do they think of their character?
Game Mechanics
NPCS
NPC Interaction / Conversation
Possible Information towards goal may be extractable
For Free
After Doing a Task
Movement
Sprinting
User Interface
First Person Perspective
Dialogue
FPS
Framerate
Debugging Purposes
Target Audience
Age
7-14 year olds
New to the non-linear style of game
More adapt in learning how to play games
Little knowledge about more complex words
30 - 55 year olds
More comfortable with the non-linear style of CYOA Games
Less adapt when understanding game mechanics
Able to understand more complex literacy
Interests
Shared Interest in non-linear stories: Minecraft, CYOA, etc.
Escaping their reality : Exploring unknown worlds, discovering ancient secrets, completely "out of this world" stuff
Being in control of their own 'Fate'