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Ella - Monopoly - Coggle Diagram
Ella - Monopoly
Client
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Support plugins (Flash, Java, browser etc)
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Platform
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App runs on iOS, windows, linux
Sponsership
Mobile: after every game a unskippable add will appear as well during the game the adds will appear on the side
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Desktop: advertisement will appear in a banner around the game and after a game is finished an unskippable add will appear
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User
User needs
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Variables
alter game rules to make game more customisable and fast-paced; instead of winning the game when everyone is bankrupt; the amount of money required to win the game, time frame for game
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Different levels
In solo mode users can select the skill level of AI; easy, medium, hard, very hard. However; no skill levels are offered in multiplayer mode
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Types of Players
Beginner
Tutorial on how to use the app and how to play the game. Tips are offered throughout the game to help win
Social player
Less tips are offered as player skill increases. Rewards for players to earn to unlock characters, themes and advanced features
Multiplayer
Online games with other users. Competitive games where leader boards and score boards are presented in the lobby. Maximum of 8 players per game.
Skill level
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Rewards
rewards are earned from earning an amount of points. Once a player reaches an amount of points they are rewarded with new tokens, new themes, tips throughout the game and new boards
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Developer
Data Environment (I.P.O)
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Output
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notifications: notices users about new updates, themes, invitation to game via users selected notification e.g. email
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Input
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customisations to the game rules e.g. game will end in 20 mins whoever has the most assets by then wins game
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Processing
Player holds down button while die roles and when released the die stops and presents a final die role number
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Coding Environment
Computer AI
if user selects solo mode computer AI will play against player however; there are no difficulty skills of AI as monopoly is about luck and randomisation rather than skill
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Variables Type
Intergers
property value, rent, apartments, houses
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User Interface (UI)
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Safety
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Does not matter if you lose, another game can be played
Can exit game out anytime (when vs AI otherwise will ask again and any rewards associated with that game will be lost)
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