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Interactive Media Application - Coggle Diagram
Interactive Media Application
Non-Funtional requirements
Econmical
Time constraints
Budget
Legal
Must comply with comply right laws
Must comply with students, Staff, and Parents privacy
Task
Develop an interactive media application that fits within the Collage X stimulus. Which is to create an online interactive media competition for their students and staff.
The online competition will need to generate social interaction through online competitions.
The media solution will need to recorded students results, Tally points based on students points, and must generate events.
Existing solutions
Soul Knight
Good
The game is free, simple
Bad
Has guns, doesn't allow for much social interaction, doesn't teach
Terraria
Good
The 2d pixel art style is easy for students to understand
Bad
The game isn't very straight forward
League of Legends
Good
Allows high levels of social interaction through teamwork
Bad
Hard for students to understand
Minecraft: Education Editon
Good
Teaches kids about code, allows social interaction, and is free
Bad
Its only affective at teaching kids code and not much more
Overcooked
Good
Multiplayer game, needs players to work together, quick and easy to play
Bad
Might not gain the interest of older players
Constraints and Limitations
User Constraints
Age
Must appeal to an audience of Years 7-12
Must be within a certain age to play
Must be easy for younger students to understand this could be done through symbols
Disabilities/Medical Conditions
Mental health or cognitive issues
Symbols
Simplistic
Visual impairment
Bright and big colours to allows visually impaired students to see whats happening
Epilepsy
Developer Enviorment
Covid
The development of to game could possibly be changeling due to Covid
Design Skills
Available technology and tools
User Enviorment
Has to attend Collage X
Home
Private spaces within home
Lack of private spaces might lead students not wanting to join
No access to the required technology to play the game
Funtional requirements
Accessablity
Types of devices and availability
Students Interests
Technical skills
Access to internet from home
Data
Data structure and data types
Data Stores
Platfrom
PHP
Unity
Build the game within
Adobe Photoshop
Design props for the game
C#
Ammps
SQL
User
Stakeholders
Collage X
Collet the data of students scores
BCE catholic education
Approve whether or not the game is suitable
Queensland Government
Complies with right laws and with students, Staff, and Parents privacy
Family's/Parents
Approve the student to join in on and online multiplayer game
Target audience
Collage X
Needs
Allows students to communicate to their friends
Allows players to play in their own teams
Has to display the school colours
Wants
Want some sort of earning componet
Students are able to engage in competitively and socially games
Students
Staff
Needs
Higher level of access to the game
Be able to supervise or join in on games
Verify student records
Find out which students who have not completed any events
View house leaderboards
Wants
To be able to create their own levels for students
To be able to create their own weekly challenges
Staff are able to log in and see a live stream or live updates of the students engaging in the game
Years 7-12
Needs
Needs to be suitable for younger
and older teenagers.
Students with Disabilities and Medical Conditions are able to easily join in with other students
View house Leaderboard
Wants
wants multiplayer or live streaming games so that they could watch friends compete.
Want to feel like they are still together even though they are apart.
Parents
Wants
Watch their kids compete in games
want to feel like they are a part of it.
Example parents get notifications on their phone
Non-Gender specific
UX
Useabilty
Wireframes & Porotypes
user research
Existing solutions that are effective
Interaction
Scenarios
UI gain and maintain the students
attention and interests
Typography
Graphic Design
Visual Design
Colours
Layouts
icons
Collage X School colors
House colors
Symbols
Must Not's
Must not make students participate if they are uncomfortable
Must not allow people outside of collage X to play
Must not
Must not have blood or gore within the game
Must Have's
Must communicate to other players as a team to play
Microphone, Keyboard, Images as communication
Must promote social interaction through working as a team
User-interface
Must be useable, accessible to everyone within the collage, effective, safe, useful and informative.
Must have a ranking component so so students get grouped with students of a similar ranking.