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What should I use to engage with the industry - Coggle Diagram
What should I use to engage with the industry
New small project
Coding
Emphasis on coding skills
General coding jobs
A lot more opportunities than game dev
Broader portfolio (not just games)
No base
Will have to think of something completely new
Possibly more effort for less gain
Combo Caster (Third year group project)
Team project
Can emphasise effective teamwork in portfolio
Difficulty gathering the team
Each member would need to be interested in using this project for this module
Can't showcase most of the project as that will be handled by others
Specific roles
Creative director
Difficult to use in applying for jobs
Product manager
Shows my ability to handle responsibility
Wouldn't be too useful, as I am unlikely to land a management position
Explogo! (Second year game)
Version
Remake
More efficient code base
Easier to implement new features afterwards
Can redo some weaker aspects
Leaderboards
Collision
Improve on current version
Much more time effective
Can implement more features in total
The game will feel more complete
Creativity
This game appears to have the most creative concept
Expanding on these ideas could be enjoyable
Opportunities for landing a creative role
I would one day want to be a creative director
Starting from this point I wouldn't be able to get a creative job as I have little industry experience
Coding
Simple base, opportunities to add advanced code
Chance to show off code prowess
Can focus on looking for coding/games programming roles
Vaelum (Final Year project)
Still in development
Much more frequent updates (twitter/linkedin)
Difficulty with distinguishing between work for dissertation and industry engagement
Recency
Code is new
More familiar with it
Better practices due to past experience
Music production
Good showcase for broad skillset
Possible music opportunities
I enjoy music production and composition
Music is one of my strengths
Homey Airport (Second year escape room)
Focus on assets
Art
Most of the textures used are third party
Personally weaker at art than other areas
Sound
Good sound design
Showcases a broad skillset
Lots of homemade folly sounds
Models
Very weak at modelling
Don't enjoy modelling, would make furthering the project difficult
Different style of code
Weaker code, less integral to the project
Used to iterate through progression rather than create large systems or impressive features