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Assassin Hunter - Coggle Diagram
Assassin Hunter
Scripts
Player
Movement(Navmesh)
Also check if we touched enemy
Killing
Coin Collection
HealthManager
Color Changes to red according to health
Camera Manager
Follow Player(cinemachine)
UI Manager
Game Manager
Level Number
Gems
Enemy
AI Manager
Patrol State
Alert State(Follow Range)
Attack State
Follow the player(if in Range)
Field of view(Polygon Collidor)
Killing and Color Change
Level Generator
Chunks
Spawn at predefined positions
UI
MainMenu
In Game Menu