Shapes

Triangles

4-Sided Polygons

Square

Rectange

Parralellogram

Trapezium

Kite

Rohmbus

Iscocelles

Equalateral

Right-angled

Obtuse-angled

Acute-angled

Polygons

Pentagon

Pi-related

Cone

Frustrum

Circle

Ellipse

Parameters

Pi

Cylinder

Hight

Radius

Depth

Barrel

Parameters

Length

Height

Depth

Angles (alpha,beta,gamma)

Hexagon

Octagon

Septagon (7)?

Nonagon

Decagon

Dodecagon

Icosagon

-Hedron, Irregular + Regular

Parameters

Length

Angles (internal and external)

Number of angles/sides

Parameters

Width

Height

Dephth

Depth

Angles (in some cases)

Special

Archimedian Bodies

Platonic Bodies

Kepler

Formula, in order

Area

Volume (Prisms in most cases)

H * W = Rohmbus

H * W / 2 = Kite

H * W = Parralellogram

H^2 = Square

H * W = Rectangle

((BL + TL) * H) / 2= Trapezium

Bottom Length & Top Length

Turncated and Simum

H W D = Rohmbus Prism

(H W / 2) D = Kite Prism

H W D= Parralellogram Prism

H^3 = Cube

H W D = Cuboid

(((BL + TL) H) / 2) D = Trapezium

Formula

Area

Volume

L * H / 2 = Triangle

L H / 2 D = Triangular Prism

((L W / 2) H) / 3 = Triangular Pyramid

Formula

Area

R (LN) / 2 = Any Regular Polygon

Internal "Radius"

Volume

(R (LN) / 2) * D = Any Regular Polygon prism

Formula

Area

Pi * R^2 = Circle

Volume

Base (either circle or ellipse) * D = Cylinder

Pi R^2 H / 3 = Cone

Pi R1^2 H1 / 3 - Pi R2^2 H2 / 3 = Frustrum

Pi R1 R2 = Ellipse

((A(Bottom) + (4 A(Middle)) + A(Top)) / 6) H = Kepler = Barrel

Sphere

4/3 Pi R^3 = Sphere

R

Width

3D

2D

H

D

2D

Rules

Interal angles must add up to 180*

A^2 + B^2 = C^2

Exterior angles must add up to 360*

(L^2 * square root of 3) / 4 = Equilateral triangle

W

D

L

H

a, b, c

2D

D

a, b, c

L

N

R

2D

D

W

H

a, b, c

BL, TL

1/6 (R N L H) = Any Regular Polygon-based pyramid

Square-based Pyramid = See Polygons

((W L) H) / 3 = Rectangular-based Pyramid

Length

L