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BEYOND USABILITY - Coggle Diagram
BEYOND USABILITY
Major Trends in Computing
Mainframe
Many people, one computer
Fixed, central location
PC
Fixed location, decentralised
One person, one computer
Ubiquitous
One person, many computers
Mobile
Ubicom/Pervasive Computing
Focus on the application
Often portable, low-power
Augmented Reality
Supplements the realworld with virtual (computer-generated) objects that appear
Virtual Reality (VR)
a computer generated, interactive, three-dimensional environment in which a person is immersed
Virtual
Interactive
Immersive
Paradigms of Ubiquitous Computing:
Mobile / Wireless computing
Hands-free UI / Intelligent environment
Disaggregated computing / Migrating UI
Location-sensitive data & services
Invisible computing
Wearable computing
SmartPhone Design Principles
Menus should be structured by logical groupings
LEFT : Done soft key that closes the window, when needed
display the second most likely user task
Cancel key any time state can be saved
Full-screen message boxes can have only two options
FUTURE TRENDS IN HCI
Computing off the desktop
beyond the desktop
Desktop computing