Please enable JavaScript.
Coggle requires JavaScript to display documents.
LITERATURE REVIEW, CONCEPTUAL REFERENCES, CATEGORIES, INSTRUMENTS,…
LITERATURE REVIEW
5 INTERNATIONAL
Hjert
(2014)
Pratama (2020)
Figueroa (2015)
Hong and Masood (2014)
Amaya and Bajaña
(2020)
1 NATIONAL
Gómez et al., (2015)
1 LOCAL
Alvarez et al., (2018)
CONCEPTUAL REFERENCES
ENGAGEMENT
Oga-Baldwin (2019)
It's what English teachers look for
ICTS
Alkamel & Chouthaiwale (2018)
Technological tools
AFFECTIVE FILTERS
Arshad
(2018)
Those that block or allow
GAMIFICATION TEACHING METHOD
(Deterding et al., 2011, p. 5)
Safapour et al (2019)
Nontraditional that allows teachers
EFL
Richards (2020)
Non-oficial tongue
CATEGORIES
Improvement in the Students' English Language Skills
Assertive Attitude Towards Learning English with ICT Tools
Limitation of Adequate Resources
Gamification Elements Attract Visual Learners to Learn English
Gamification as an Alternative Path to Teach and Learn English
INSTRUMENTS
Research diaries
Analyze, understand and reflect. Behaved
Surveys
To make a diagnosis about the students’ perceptions
Focus group
To get the ss' perspectives
Gamification through technology
Its current use / engagement