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MULTIMEDIA DEVELOPMENT PROCESS II - Coggle Diagram
MULTIMEDIA DEVELOPMENT PROCESS II
Roles of VISUAL in instruction
Motivate learners
Simplify difficult information
Provide concrete referent for ideas
Provide redundant channel
Visual Literacy
(ability to interpret visual message accurately and and to create message)
Input strategies (help learner to read visual profeciently)
Cultural effect
Gesture
Visual preferences
Learner is not necessarily learn best from the visual they preferred
Developmental effect
Learner read information depend on age of development
Output strategies (learner create their own visual presentation
(3) Arrangement
Directional: can be used to direct attention
Figure-ground contrast: word should be contrast
Proximity: element that related and vice versa
Consistency: consistent in arrangement of element
(2) Pattern
Balance: weight of element display is equally distributed
Style: simple and uncluttered
Colour scheme: consider the harmoniousness of colour
Shape: use simple geometric figure
Alignment: balance allignment
Colour appeal: consider warm and cool colour
Process of Visual Design
(1) Element
Element that adds appeals
Suprise
Interaction
Texture
Verbal Element
Letter style : should be consistent, harmonize and straighforward
Spacing between lines : should not too cramped
Number of lettering styles : not more than 2 diff type style & limit variations
spacing : consider optical spacing
Capitals : use capital when it is necessary and use lowercase letters
Size of lettering : make lower case letter 1/2 inch high
Colour of lettering : should contrast with the background colour
Realistic visual
visual looks real like an original
Organizational visual
flowchart, graph, map, etc
Analogic visual
convey topic by showing something else