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Sound in Video Games - Coggle Diagram
Sound in Video Games
Sound Types
Dynamic Sounds
Adaptive Sounds
This type of sound in games reacts to changes in the game environment
Examples
Completion Jingle
Entering a new location
Interactive sounds
Examples
Critical Hit sound
Door Opening sound
This type of sound in games reacts to specific input from the player
Sound that reacts to stimuli within the game environment
Diegetics
Diegetic
Examples
Footsteps
Weapons hitting environment
Non-Diegetic
Examples
Narrator
Game music
Whether sound takes place within (Diegetic) or outside the game environment (Non-Diegetic)
Sound form
Music
Examples
In-Game radio
Soundtrack
Music is a commonly used sound form used in all media that uses instruments and sometimes lyrics.
While it can be any of the Sound Types, it is most commonly Non-Diegetic. in games.
SFX (Sound effects)
SFX are sounds made to portray any standard sounds produced by a multitude of things.
These can be of any sound type.
Examples
Level-Up sound
Crafting Sound
Ambience
Ambience is background sounds. These will play even outside player action.
This can be of any sound form, any sound type and even voice acting.
Examples
Rain
Chatter among a crowd
Voice acting
Voice acting is sound that is derived from Voice actors speaking lines.
This comes in many differing ways and can be used within other sound forms and used in differing sound types
Examples
Character Voice
Singer in music