Visuals in Game

image

Clear indication of a pickup

clear indication of powers being used or certain items activity

rarities with colour

Shows different stats without going into the stats.

grey, green, blue, purple, gold

Bars

Health bars

green/red

Usually very easily noticeable

Certain collectibles

Seen through walls for quests

certain collectibles or keys being needed for corresponding doors

icons for which abilities or items are used

Greyed out

Heavy amounts of vfx

Cooldowns

Grey out

enchants or augments

shining

Different colours

flashes when on cooldown

environments

key visuals to show the area

forest

desert

trees

foliage

cactus

scarcity

rewards

screen takeover

Very clearly gathered the item

elements in games

Icons

Dropping items

glowing

sparkle

Outlining

parcel

present