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Interactivity - Coggle Diagram
Interactivity
NPC/player
Skyrim NPC
Glitched
Good dialogue thoug
Helpful and unhelpful npc
Progress the story
Background npc
enemies
Identifiable
Evil- looking
different
skippable dialogue
speed up dialogue
Controller
Easy to hit all buttons
Harder to input multiple precise inputs
Easy smooth movement
UI
Easy and quick to read
No clutter
Red visual of 'blood' when close to death.
Fps Game UI
Middle of screen clear
Bright vfx for death or close to
building games
easy menus
resources shown
MnK
Many inputs at once
Harder for smooth movement
Motion
VR
immersive
vibration feedback
Wii
Objects
Collectibles being easily identifiable
Doorways/progression
Highlights
World
Clear pathing
Easy to see routes