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Different Stages to Design a Programame - Coggle Diagram
Different Stages to Design a Programame
What stages are followed in designing a course?
Notional
Conceptual categories called notions (such as duration,
quantity, location, etc.)
Skills
Skills (such as listening for gist, listening for main ideas,
listen to inferences, etc.)
Functional
Functions (such as identifying, reporting, correcting,
describe etc)
Task
Activities (such as drawing maps,
following instructions, etc.)
Topical
Topics (such as health, food, clothing, etc.)
Structural
Organizing
sequence of principles
Situational
Situations (such as at the bank, at the supermarket, etc.)
Selecting the Shape of the Syllabus
The Linear Format
Content of discrete elements, particularly grammar or
structures
The Cyclical Format
It allows teachers and
learners to work with the same subject more than once
The Matrix Format
Flexibility to select topics from a table of
content in a random order
The story-line format
It's basically a story
The Modular Format
Is well suited to courses that integrate situational themes
Organizing the course
Determining the organizing principle(s)
(themes, genres, tasks)
Organizing principle(s)
Determining unit content
Organizing unit content
Sequencing the units
Language Testing
Development is making decisions and that you need to make these decisions based on what you want your students to learn according to your goals and objectives and
the focus of your curriculum
Language Testing
Testing can be used to drive a program by shaping the
different expectations of students and their teachers
Texts referring to criteria aimed at
measure the amount of course material each student has learned
Norm-referenced, those intended to compare the relative
student performance.