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Kat Sisu - Coggle Diagram
Kat Sisu
Personality
Bubbly
Seperation Anxiety
Craves company
Afraid of being alone
Unable to work alone
Overly cuddly
Hopeful
Seeks the happiness of others
Curious
Sociable
Character
Role
Deuteragonist
Flipside of the protagonist
Powerhouse
The optimistic one
Values
There's good in everyone
Everyone deserves love
Strangers are future friends
Flaws
Gullible
Invasive
Easily discouraged
Unable to work alone
Doesn't plan far ahead
Species: Rong (Dragon)
Hydromancer
Sisu is a Hydromancer
Pyromancer
Aeromancer
Geomancer
Electromancer
Chronomancer
Sisu's father is a Chronomancer
Photomancer
Psychomancer
Carnemancer
Sisu's Aunt and Grandfather are Carnemancers
Nychtamancer
Tychimancer
Logomancer
Cybermancer
Oionomancer
Nososmancer
Phantomancer
Sisu's half sister is a Phantomancer
Backstory
Hatched after the Kumandran Empire fell
Only she and her father were the last Rongs left
Most were killed by her father in a freak civil war
Father wishes to attone for his genocide
Father wishes her to be a last good memory in the history books
Grew up in her father's private sub-dimension
Her father used chronomancy to create a safe home for her
Her father raised her far away from the wreckage of Kumandra
Orphaned at age 12
She and her father returned to Kumandra
Her father tried to undo the damage he caused
Father is chased out of Kumandra and dies of his wounds
Father grants Sisu her last wish to send her back home
Single child
Magic
Limitations
Direct attacks
Direct attacks are uses of magic applied directly onto a living being
Any conscience being visually observing said magic user nulls all unconsentual direct uses of magic
Physical contact ignores the above observation clause
Direct attacks are weakened when the targeted living being is aware of magic user's presence
All sentient living beings can generate psychic shields that fully block direct attacks
Physical limitations
Excessive uses of focus causes brain damage to the magic user
Magic user's brain will unconciously throttle excessive focus
Dizziness
Headaches
Hallucinations
Siezures
Blackout
Exceeding the physical limit of focus causes user's brain to explode
Elemental form
Cannot hold or wear objects while in a fluid elemental form
Can only remain in elemental form for as long as user can hold their breath
User retains injuries even when transitioning back to original form
User cannot speak while in elemental form
Water
Hydromancy
Macro hydrokinesis
Moves liquid water with mind
Moves ice with mind
Moves steam with mind
Moves exotic water phases with mind
Commands water shape with mind
Micro hydrokinesis
Alter water phases with mind
Alter water temperature with mind
Hydrogenesis
Creates water from breath
Creates water from thin air
Elemental form
Transforms into a being of water
Liquid
Solid
Gaseous
Exotic
Sources
focus
Uses mental focus to move water
Uses mental focus to create water
Uses mental focus to shape water
Uses mental focus to become water
Existing bodies of water
Uses such as ammunition
Sharpens focus
Opinions
Humans
Strange hairless bipedal talking creatures
Confused on why people live together despite not getting along
Cynical creatures
Rongs
Noble
Heroic
Protecting
Kumandra
A once fantastical empire
Now a dissapointing assortment of quarreling rabble
A place forever beutiful
A place that can still be put together
Herself
Timid
Helpless
Needs a parental figure
Ambitions
Her mission
Help defend Raya's village
Be a hero to Raya
Save the other tribes
Help everyone to be friends again
Herself
Become unstoppable like Raya
Finding a friend to attach to
Finding something of hersself to be proud of
Discover what does it mean to be the last Rong
Become heroic like her father
Discover Kumandra's past
Learn Kumandra's history
Learn and experience the various cultures
Find out why Kumandra fell
Find out why she's the last Rong
Physiology
Brain
Human level intelligence
Can do magic through the virtus organ
Age
83 yrs and yet thinks like a 16 year old
Indefinite age limit
Matures at 100yrs
Indefinite growth
Body
Appearance
Color
Blue
Dark blue stripes
White spots
Pink fins
Body type
Serpentine
Lanky
Adaptations
Retractable talons
Sharp canines
Bone crushing jaws
Gils
Long limbs
Great for running up to 40mph
For hunting on dry land
Fins
For swimming
For cooling off
For intimidation
Horns
Protects the virtus organ
houses the virtus organ
Makes for a mean head butt
Oposable thumbs
Mane
Intimidation
For attracting mates