Please enable JavaScript.
Coggle requires JavaScript to display documents.
Designing a Phone - Coggle Diagram
Designing a Phone
Phone may include (interior):
Camera
Emergency Contacts
Phone Dial (key/letter keypad)
Vibrates (notifications)
Long-lasting Battery
Voice assistant
Flashlight
Current time of their location
Weather
Date
S.O.S button
Location tracking
Phone may include (exterior visibility):
Attachments
Phone grip
Large buttons
Enlarged font
Clear colour contrast
Touch screen
Physical number pad
S.O.S button
Lanyard
Portable charger
Stylus
Possible Stakeholders
Friends
Caretakers
Families
Volunteers (like retirement homes)
Orange Phones
Financial stakeholder
Doctors
Elderly Australians
Seniors with special needs
Seniors with normal needs
Living in senior centres, with family members or alone
Nurses
Possible Design Solutions (Shape)
Rounded Edges
Fit to hand-grip
Circular
Flip
Rectangular
Oval
Square
Curved screen
Problems
Certain medical conditions causes diverse requirements for a phone
May not meet all stakeholder's requirements and expectations
Cost of creating/buying the phone
Stakeholder's Expectations + Requirements:
Needs
Easy navigation
Simple functionality
User-friendly
Appealing to stakeholders
Tangible
Interactive
Effective
Durable
Convenient
Appeal for financial stakeholders (Orange Phones) to invest
Wants
Physically appealing
Phone/Screen Size
Shape
Weight
Audio quality
Interface
Visually appealing
Size
Simple layout
Colour
Consistent font
Aesthetic
Consistent spaces
Financial quality
Easy accessibility
Screen protective
Consider:
Regarding the user:
Frequency of phone usage
Preferred choice of language
Medical conditions
Proiritising the user's needs (analyse stakeholder's wants and needs)
Age
Technology experience
Regarding the phone:
Phone storage
Shock absorbent case
Battery life
Entertainment
Games
Music/Radio
News
Apps
Calender (appointments)
Weather
Google Chrome
Camera
Messages
Photos
Alarm
Loud speakers