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Underwater cooperative game - Coggle Diagram
Underwater cooperative game
Game Concept
The game has to have 1 significant concept of the game
you don't need to create another level for the game
Concept
It needs to be a game based learning product which will improve children's social skills
This means that they need to talk to each other while playing the game
Target Audience
Children older than 3 years old
It would appeal to them because it is underwater and it would look exciting for children over the age of 3 years old
function of the game
They have 2 minutes to try and get all the money from the treasure chest
The aim of the game is that there are two scuba divers (the players) have found the treasure chest which contains a lot of money but sadly, there was a shipwreck right where the treasure chests are so the aim of the game is that you have to stand on the rock and the shipwreck obstruction disappears so then the other player gets the treasure, the scuba divers have to swap places each time they want to get the treasure chest behind each ship obstruction, but there are also fish in the way that will affect the scuba divers life such as the swordfish, crocodile and shark which will lose one of the scuba divers lives, the players have 2 minuets to get all the money from the treasure chest.
If the Scuba Divers collide with the swordfish
Devices
it can be played on a pc
It can also be played on the Switch for 2 players by using a joy con
assets
scuba divers
player
Treasure chest
money inside which adds points
Shipwreck obstruction
blocks the player from getting the treasure chest
underwater background
Shows the client where the theme is set at
enemies
Swordfish
Lose one of the Scuba divers
Crocodile
Shark
Rocks
One player pushes down the rock to make the shipwreck obstruction disappear so then the players can get the money from the treasure chest
Props
seaweed
Shipwreck
Pirate flag
Part of the background
sand
The game will be tested by the game producer (me)
The game producer (me) will test if the game meets up to the client brief
The game will appeal to the target audience because it is an original idea and it is a new setting to any other game