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Planning game - Coggle Diagram
Planning game
Game ideas
setting
maze
puzzle
gloomy
Character
red and blue character
each color has a different key
goal / objectives
collect a key each
once key collected move on to next room
Genre
top down
puzzle
game based learning
multiplayer
two players play on one keyboard
art style
simple
ages are 7 and below so doesn't have a load of detail
pixel art
obstacles
timer
enemies
trys to stop the player advancing
will send the player back
helps them learn resilience
collectables
clock
stops the timer for a bit
fruit
make them go faster
make them go slower
the two keys
need them both to move on
color specific
only purple player can get purple key
only green player can get the green key
ice
freezes the enemies for a small amount of time
game mechanics
items
if player collides with the item they pick it up
different items can be used when a button pressed
enemies
enemies can collide with the player
if they collide than it will send the player back to the start and player loses a live
each player has 3 lives but if one player lose all 3 lives both players have to start again
character
Game requirements
improve social skills of kids
game based learning
multiplayer
two player
must NOT play against each other
PEGI 7
target audience
Pc users
casual players
male
age 7
PEGI 7