Behaviorism, Cognitivism & Constructivism

CONSTRUCTIVISM

COGNITIVISM

It is considered to be a branch of cognitivism and it distinguishes itself from traditional cognitive theories in a number of ways

Has multiple roots in the philodophical and psychological viewpointsof the century

It is not a new approach to learning

It is a theory that equates lesrning meaning from experience

Constructivists do not share the belief that knowledge is mind-independent and can be "mapped" into a learner

The internal representation of knowledge is constantly open to change

Knowledge emerges in contexts within which it is relevant

Factors that influence learning

Both learner and environmental factos are critical to be constructivist

The interaction between this two variables create knowledge

It is argued that behavior is situationally determined

It is critical that learning occur in realistic settings and that the selected learning tasks be relevant to the students' lived experience

Role of the memory

The goal of instruction is not to ensure that individuals know particular facts but rather that they elaborate on and interpret information

"Memory" is alwasy under construction as a cumulative history of interactions

Constructivists emphasize the flexible use of pre-existing knowledge rather than the recall of packaged schemas

Mental representations developed through task-engagement are likely to increase the efficiency with which subsequent tasks are performed

How transfer occurs

Transfer can be facilitated by involvement in authentic tasks anchored in meaningful contexts

An essential concept os that learning always takes place in a context and that the context forms an inexorable link with the knowledge embedded in it

If learning is decontextualized, there iis little hope for transfer to occur

The goal of instruction is to accurately portray tasks, not to define the structure of learning required to achieve a task

Appropiate and effective use comes from engaging the learner in the actual use of the tools in real-world situations

How instructions should be structured

Constructivists look at the learner as more than just an active processor of information

The role of instruction is to show students:

To promote collaboration with others to show multiple perspective

To arrive at self-chosen positions to which they can commit themselves

How to construct knowledge

The tasks of a designer:

To instruct the student on how to construct meaning, as well as how to effectively monitor, evaluate, and update those constructions

To align and design experiences for the learner so that authentic

Role of memory

Teacher's are responsible for assisting learners in organizing information in some optimal way

Designers use techniques such as advance organizers, analogies, hierarchical relationships, and matrices to help learners relate new information to prior knowledge

Cognitive theories stress the acquisition and internal mental structures and are closer to the rationalist end of the epistemology continuum.

Learning is equated with descrete changes between states of knwoledge

Cognitive theories focus on the conceptualization of students' learning processes and address the issues of how information is received, organized, stored and retrieved by the mind.

Learning is concerned with what they know and how they come to acquire it

The learner is viewed as a very active participant in the learning process

Factors that influence learning

Just like behaviorism, it emphasizes the role that environmental conditions play in facilitating learning

Instructional explanations, demonstrations, illustrative examples and matched non-examples are considered to be instrumental in guiding student learning

The real focus of the cognitive approach is on changing the learner by encouraging them to use appropiate learning strategies

The cognitive approach focuses on the mental activities that lead up to a response and aknowledges processes like:

mental planning

goal-setting

organizational strategies

How transfer occurs

Transfer occurs when a learner understands how to apply knwoledge in different contexts

Transfer is a function of how information is stored in memory

Prior knwoledge is used to establish boundary constraints for identifying the similarities and differences of novel information

The knowledge must be stored in memory as well as the uses of it

How isntructions should be structured

Cognitivsts examine the learner to determine how to design instructions so that it can be readily assimilated

Specific principles that have relevance to instructional design:

Recall of prerequisite skills: use of relevant examples or analogies

Emphasis on structuring, organizing, and sequencing information to facilitate optimal processing

Use of hierarchical analyses to identify and illustrate prerequisite relationships

Emphasis on the active involvement of the learner in the learning process

BEHAVIORISM

Behaviorism equates learning with changed in either the form or frequency of observable performance

Learning is accpmplished when a proper response is demosntrated following the presentation of a specfific environmental stimulus

Learning is accomplished when a proper response is demonstrated following the presentation of a specific environmental stimulus

Focuses on the importance of the consequences of those performances and contends that responses that are followed by reinforcement

The learner is characterized as being reactive to conditions in the environment as opposed to taking an active role in discovering the environment

Factors that influence learning

Both learner and environmental factoes are considered important by behaviorists, environmental conditions receive the great emphasis

The most critical factor is the arrangement of stimuli and consequences within the environment

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How transfer occurs

Transfer refers to the application of learned knowledge in new ways or situations just as to how prior learning affects new learning

Transfer is a result of generalization

Situations involving identical or similar features allow behaviors to transfer across common elements

How instructions should be instructures

The goal of instruction is to elicit the desired response from the learner who is presented with a target stimulus

The learner must know how to execute the proper response

Instruction frequently uses cues to initially prompt the delivery of the response and reinforcement to strengthen correct responding in the presence of the target stimulus

arrange practice situations in which prompts are paired with the target stimuli

The job of the teacher/designer is to:

determine which cues can elicit the desired responses