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Schedule Goals - Coggle Diagram
Schedule Goals
Virus Gameplay
Virus Model/Rig
Animations/Effects
Default Attack
L/R Up Angle
L/R Down Angle
Walk
L/R Up Angle
L/R Down Angle
Idle(s)
Idle/Selected (facing player/down)
Select Anim -> Idle Loop
Idle L/R
Visual Effects
Infect Dissolve/Rematerialize
Dissolve -> Bleed into Enemy -> Shade Enemy
Infected Enemies Shader
Death Dissolve
Audio
"Barks" - Virus Noises
Infect SFX
Uninfect SFX (inverse of Infect)
Mechanics
Knowledge Accrual
Ego Gameplay - Rex Ash
Rex Ash Model/Rig
Animations/Effects
Idles
Idle L/R
Idle Selected (facing player/down)
Walk
L/R Down Angle
L/R Up Angle
L/R Side
Attack 1 - Bat Swing
L/R Down Angle
L/R Up Angle
L/R side
Voice Lines
Line(s) on selection
Low Health
OD Mode
Normal (#?)
1
2
3
Status-Affected Voice Lines
Ability Execution
1
2
3
4
5 - Hitting a Weakness
6 - Execute in OD mode
Rebirth
Entering OD Mode
Hierloom Ability Use
Item Use
1 - Healing/Support
2 - Offensive
Death
Getting Hit
2
3
1
Kill Enemy
1
2