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THE IRON HULK, ROOM 7: CONTROL PANEL ROOM, Room 8: The Bridge - Coggle…
THE IRON HULK
Baalzebul
NPC ILLUSION
ORTHON
summons party
bounty hunters/scavengers
Heading towards furnace to be melted
gets hotter closer they get
MISSION: stop the bounty hunters
ROOM 1: Piston Room
CLUE
shifting walls
Rust Monsters
Room 2: Hallway
Encounter Bounty Hunters
clues
DROW
DROW PRIESTESS CR8
DROW MAGE CR7
DROW HOUSE CAPTAIN CR9
DROW ELITE WARRIOR CR5
FOUR CHOICES
ROOM 4: AIR DUCTS
NARROW CRAWLSPACE
TRAPS
flameskulls
clue
ROOM 6: CARGO HOLD
#
flying devils
chains and cranes
slime
ROOM 5: BOUNTY HUNTER ROOM
INVESTIGATE
clue
ROOM 3: POWER PLANT
2 Iron Golem CR16
disabled to access the bridge
Magnets
NPC MISSION
party told to stop the ship and stop the bounty hunters
This is a lie
The ship can't be stopped
bounty hunters given the same mission
ARCANE WARD
stops escape and blocks magic
ROOM 7: CONTROL PANEL ROOM
Puzzle 1
FOUR CHOICES each is a trap and puzzle
Puzzle 2
Puzzle 3
Puzzle 4
Room 8: The Bridge
successive rounds of devils arrive
Abishai (CR up to 19)
SOLVE PUZZLE
escape
HEAT INCREASE
SHIP APPROACHES FURNACE