Coop horror game

Insperation

Early Alan wake

Resident evil

Silent hill

Ideas

Two different nationality

Having two different nationality on the main characters
Making so one player can speak maybe japanse and make it so
When npc speaks japanse only the player that know the language
Gets subtitle or convert that language to English voice voice for
Only that player while the other player only here's mumble or can't
Understand what they say forcing the player to talk to each other
After conversations

Tokyo ghost wire

Monsters

Story

Could ask players in start if any of them speak the language is they do they become that nationality otherwise scramble the text for the other one if both speaks it

Dead space

Characters

Main character1
Natonality: Japanse?
Gender?
Occupations/job: bussins man or fisherman
Backstory idea: was working for his father but had a falling out
Becouse he dident want to be in the family bussins which was fisherman he wants to become something else and left his back in town to reconnect with his family or there for a funeral

Main character2
Nationality?
Gender?

Maybe have one character has better knowllage in stuff while the other one has less knowllage in things like players need to drive a boat main character 1 will have all control highlighted and explained why main character 2 will have no info just go for it figure it out while you go

Act 0 - befor we mete

Main character 2
Location: on a ferry(färja) to the Island game is sett
Player start inside his car and are free to exit and move around and talk to people on same boat 60% are tourist 30% local that speak English and 10 % only speak japanse teaching players that they can't talk everyone

Main character 1
Just arrived to the town by bus and are about to head to thair family home when player enters thair family home the door will lock after if player 2 knocks on the door and player 1 answer answers he will say something and close it


Main character 1 can speak to everyone with out resteictions

Act 1

Monster

Some monster requiem specific item
To defeat


Holy water?
Salt bullets?

Reading a paper in the world

If the character don't knows the language the paper will just be scribles while the other character can read it as other in English or English translate button text overlays the paper?

Find better way to make internal dialogs

Holding a radio when character sees something replace internal monolog with character maybe saying something different in the radio to other character I just saw something weird


How will this work if two players are talking will it be wierd

Setting

Japanse

Alot of wending could be used for a mechanic
In the game

Story board

Intro
(Gameplay cinematic)


Players stuck in a ferry that going to the Island


Game might start during a cutscenes there game records
One player doing an interciew

click to edit

click to edit

Arrive at car shop
Rent a car allow free driving
Limited to road in this segment?


Lose bit pedestrian?



Only 1 round open?


Drive for a while cutscenes

Ripped ik time one player get moved back or forward in time
This will be short linier story segment where communication between the players will be cut off maybe an option for the players to figure out a new way to communication things or affect things in the future to help other player