Metaphon

Principles, how it came about

Concerns w progress using min pair approaches

Teaching awareness directly will speed up acq of sound system

Based on precise, detailed ling Ax

Focus on bringing phon change by increasing metaling awareness: comm. awareness, feedback on getting change, child to consider how sounds differ

Sees child as active learner (cognitive approach to learning)

Max learning opportunities: make child aware of contrastive nature of sounds, awareness that meaning changes with diff sounds. Sounds can be changed to enhance the meaning of being unds. Child begins to unds that they have some control over their speech production


Builds phonemic inventory, targetting, eliminating phon processes, same as other 4 therapies

Give the child knowledge to change it, let them know that they X be unds if they stick to it. Knowledge that change can be made. Info about how change can be achieved

In sum: knowing what error they made, know what they have to say, knowing to get from wrong to right

Ax

Metaphon resource pack or any other Ax tool

Independent, not related to Metaphon Tx

Can be used to remediate any process

GuidesTx tgt w structured formats for therapy

Phase 1

Phase 2

Dev phon awareness, awareness of contrastive sounds

Aims

Dev. communicative awareness, unds that words carry diff meaning and meaning can differ

Put knowledge into action to get msg across

Capture child's interest in sounds eg. sound play

Show that contrast can convey meaning, can be manipulated

Provide success for child, FUN!

4 levels for systemic process

3 levels for structural processes

Concept level 10min

Non speech sound lvl 10 min

Phoneme lvl

Word level

Dev. shared understanding of concept, concept must be w/i knowledge of child and must b e on a continuum eg. front/back, long/short, noisy/whisper. Child may appear to unds one concept first before another. Concepts are not perceived as right and wrong.

No speech sounds, focus on concepts only

Stopping: long vs. short ; voicing loud vs. soft ; cluster reduction two vs. one consonant, fronting: front vs. back, FCD: objects w and w/o sth at the end

Examples: front and back of elephant or cat put a stamp or give them fish, apples to eat. Bald heads put long and short hair. Put tails on animals, spotting number of babies in pram. ICD: draw train with engine vs. no engine

Concept should emphasise contrast b/w target, substituted sound. Long vs. short fricatives vs. stops

Play w toys that exemplify the concept: if child doesn't know then need to change the way it is said.

Use of referents:visual representations of concept. Used throughout Tx, must be sth that child identifies. Prompt for child for producing sounds. Self-checking and self-monitoring.

Eg. pick up a pic of long snake and say long mmmmmm

Easy and fun for child, scaffold for success

Contrast one class of sounds w another class to illustrate the diff

Make sounds in response to referent eg. pick up pic of back head and say back sound /k/, then check on referent.

Make sure first card is sth you have worked on already

Child takes turns being speaker and listener

Encourage child to make range of sounds w/i target class. Oh that's a front sound, can I see your card?

Can consider: Play a game to reward attempt, reinforce concept, encourage discussion. Feedback is around the example you heard Don't tell them how to position their articulators. "Oh I think you said that". "I heard that one, let's a try a different one"

Nonsense syllables are NOT USED!

Introduce min pairs which demonstrate examples of a process eg. tea/sea, top/shop, bow/blow, pin/fin

One pair at a time, 5 pictures of sea, 5 pictures of tea

Have referents drawn on the back to reinforce concept from phoneme lvl, acts as checking mechanism

Clinician picks up card and says the word car "Listen I'm going to say a word, I wonder if it has a front or back sound" "You know your long and short sounds". Overexaggerate the sound for child to identify. Increase cues for child, reduce it later. Need to max chances the child gets them right

Should be implemented in structured way

They don't need to say the word, only listen! They just make judgement about which attribute is present

Clinician talks about which was present.

Concept level same as systemic

Syllable level

Word level

General rules

No non-speech sound lvl bocs it is difficult to create contrasts of presence/absence w non-speech sounds.

No phoneme lvl

Can use real syllables or nonsense syllables here!

Emphasise sound, get them to listen for extra sound. Can put any vowel with any consonant

Say syllable from list in response to referent. "You might hear a big loud sound at the beginning, listen"

Examples: 6 mice picture face down, any tail sound? Child only says yes or no. SLP, parent or sibling says example. Engineer the pack start w easy sound. "That's got a tail sound, I heard a /p/"

Criteria for moving on

When child can accurately identify sounds/syllables w correct concept

When child can accurately identify sounds in words w correct concept

When child can successfully attempt production of sound, syllable w correct concept

Aims

Transfer knowledge from phase 1

Let child know that their production makes meaning different

Dev PA skills so child can self-correct

Providing child w feedback about utterance can result in immediate change. Listener uncertainty/confusion (looks, intonation with pitch rise in qn) increases motivation to change. SLP can purposely make error to raise child's awareness of incorrect production

Word level

Saying pairs of words which carry meaning (secret msg)

Messages-pile of cards that are multiple examples of minimal pair set

One of each card chosen. Child and SLP take turns naming cards. Need to point to picture they heard. Check if it is a match

Feeback

Focuses on result of communication: Successful bcos child has used appropriate sound "I knew it was sea, I heard a long sound". If child correctly matches production, ask how they knew which picture to point to. "I heard a great tail sound there"

If child points to another picture, "I heard a short sound, did you mean to say a long sound?" "Were you trying to put a tail on the end?"

Games

Fishing, hide and seek. Impt that the games do not need to mirror concept being used, just as reward activity.

Phrase, sentence lvl

I caught a _ or I found a _.

End Tx for a processs when 1) child able to maintain contrast b/w words at sentence lvl, 2) does not need to have generalised sounds to external env 3) must be able to make changes to productions if reminded of concept

Client group that benefits

Mild to severe SSD

Chn presenting with at least 2-3 processes, usually more

Suitable for ages 3;6 to middle primary but older, Tx will change