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E.S.E.T Mechanics - Coggle Diagram
E.S.E.T Mechanics
Consumable
Items that can be used in combat, including food, or at rest counters are called consumables. Items can be purchase by spending gold which can be obtained by compensation for breaking through difficulties, commission compensation, and victory compensation.
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amphetamine
Mental strength + 6, remove fear
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Battle Skill
Battle skill is a special skill that are used in the battle, players can debuff the enemies or sometimes player will not spend their turn despite the fact that they already attack the enemy.
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Level & Stat
Maximum Level : 6
Because of the maximum level which is 6, player can maximize 3 to 4 stat. Therefore, players need to consider where to put the stat point for the victory.
Basic Stat
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Each stat can control the flow of the battle and it is variable stat so that player can add stat point to the original stat.
Variable Stats
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Variable stats are stats that depend on external changes, such as basic stats, situations, equipped weapons, used technology, etc. Some are restored to their original state when they rest after combat, but some are permanently changed.
Buff / Debuff
Buff
Buff makes player can victory easier than the normal condition. The buff system is depending on the situation, but it will increase user's stat continuously.
Debuff
There are 5 types of debuff in this game and it will decrease player's HP continuously so that debuff can disturb player's victory.
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Artifact
Artifact will give special power to the player, player can equip 2 artifacts and if they want to equip another one, they have to drop one of two artifact.
This will change players stat directly so that it will affect the result of the battle.
Types
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alchemy
the result of a study of tenacity and time, produced by a recognized academic society.
Rare
Artifacts made by studying the relics of heroes and saints,
Mystery
a gruesome artifact created through experiments that went against the principles of illegitimate learning.
Cut / Destroy System
Cut and Destroy system works when player successfully attack the enemy. This system is for the decrease size of the bigger enemies that player can't attack the enemies pit due to the size gap.
Weapons & Equipments
Weapons and Equipment can increase players' attack damage or defense so that player can kill the enemy more easier and will not be killed by enemies.
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