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Introduction to E-Learning - Coggle Diagram
Introduction to E-Learning
E-Learning and the Information, Knowledge and Learning Society
The information society and digital technologies
Increase in social inequalities at the economic and cultural level Technological development affects us all, but not everyone has the same opportunities to access it.
The historical evolution of media and technologies. From rock art to computers
Since prehistoric times the human being has been accumulating experiences with the intention of improving his life conditions, this process generated knowledge.
The new educational problems in the information society
Computer science has burst into our lives like a gale that has swept away the cultural, working and communicative modes and forms that have been traditional until now.
Fundamentals of e-learning
E-learning works on a network, which makes it capable of being instantly updated, stored, retrieved, distributed and allows for the sharing of instruction or information.
It is delivered to the end user through the use of computers using standard Internet technology.
Reality and assumptions of e-learning
One of the technologies that will undoubtedly be the absolute protagonist during the next decade is making its way into distance learning: it is augmented reality
Digital literacy.
is a person's ability to perform different tasks in a digital environment.
Digital literacy should be understood not only as a means but also as a new form of communication and of creating and understanding information.
Digital literacy must go beyond the learning of tools and programs
Its benefits include:
Critical thinking
Improvements for everyday use
Access to better jobs
ICTS goes hand in hand with creativity, innovation and active participation of students.
The environment of training organizations with e-learning.
Educational and training policy aspects of e-learning
"The use of new multimedia technologies and the Internet to improve the quality of learning by facilitating access to resources and services, as well as remote collaboration and exchanges"
E-learning on political agendas
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Public policies can be decisive for the development of e-learning, in all three cases.
The dialectic public/private provision (market) of e-learning is present in all three areas (although with differences)
The three spheres have a tradition of being present and therefore would have to move from the present to the virtual
A framework for the analysis of public policies on e-learning
Economic Resources, Technologies and Human Resources for e-learning
Market conditions
They must be taken into account: Supply/Demand Act High turnover
Available infrastructures
Regulatory and legislative framework