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Bee Behaviors, By Outlandlishly Crafted - Coggle Diagram
Bee Behaviors
"indentifier": "minecraft:bee"
"is_spawnable": true
"is_summonable": true
"is_experimental": false
"format_version": "1.13.0"
component_groups
"bee_baby"
"minecraft:scale":
"value": 0.5
minecraft:is_baby
{} or true
"minecraft:ageable"
"duration":
1200
"feed_items":
"minecraft:red_flower"
"minecraft:yellow_flower"
"minecraft:wither_flower"
"minecraft:double_plant:0" //Sunflower
"minecraft:double_plant:1" //Lilac
"minecraft:double_plant:4" //Rose Bush
"minecraft:double_plant:5" //Peony
"grow_up"
"event"
"event": "minecraft:ageable_grow_up"
"target":
"self"
"minecraft:behavior.follow_parent":
"priority": 11
// This has to be lower priority than move to block goal so that bee seek shelter in rain instead of following parents
"speed_multiplier": 1.1
bee_adult
"minecraft:experience_reward":
"on_bred": "Math.Random(1,7)",
"on_death": "query.last_hit_by_player ? Math.Random(1,3) : 0"
"minecraft:behavior.breed":
"priority": 4,
"speed_multiplier": 1.0
"minecraft:breedable":
"require_tame": false
"breeds_with":
"mate_type":
"minecraft:bee",
"baby_type":
"minecraft:bee",
"breed_event"
"event":
"minecraft:entity_born",
"target":
"baby"
"breed_items":
"minecraft:red_flower"
"minecraft:yellow_flower"
"minecraft:wither_rose"
"minecraft:double_plant:0"
minecraft:double_plant:1"
"minecraft:double_plant:4"
"minecraft:double_plant:5"
component_groups
track_attacker":
"minecraft:behavior.hurt_by_target":
"priority": 1
"angry_bee"
"minecraft:angry":
"duration":
25
"broadcastAnger"
true
"broadcastRange":
20
"broadcast_filters"
"test": "is_family"
"operator": "!="
value": "pacified"
"calm_event":
"event":
"calmed_down",
"target"
"self"
"minecraft:behavior.melee_attack"
"attack_once":
true
"speed_multiplier"
9
"priority"
2
"broadcast_filters"
"test": "is_family"
"operator": "!="
value": "pacified"
"on_attack":
"event":
"countdown_to_perish_event"
"target"
"self"
"escape_fire"
"minecraft:behavior.panic"
"priority"
1
"speed_multiplier"
1.25
"force":
true
"minecraft:timer"
"looping"
false
"time"
"[20,50]"
"randomInterval"
true
"time_down_event"
"event"
"stop_panicking_after_fire"
"target"
"self"
"perish"
"minecraft:hurt_on_condition"
"damage_conditions"
"cause"
"none"
"damage_per_tick"
999
By Outlandlishly Crafted
v001
last edited: 060620
by CyberAxe
www.OutlandishlyCrafted.com
Copyright 2020 All Rights Reserved
Contact
cyberaxe@thelazyninjas.com
for permissions to edit or share