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Skill Breakdown (Character (Animation (ended), Stats (Overflow? set to…
Skill Breakdown
Character
Animation
ended
Stats
Overflow? set to maxValue
EffectType
location
selfcast/others
distance
shape
projectile
Radius
aura
cone
...
duration
instant
delayed
DoT
channeling
permanent/buff
Player Input
Mapping
Skill
Conditions
Enough currency?
Effect needed?
cooldown / able to cast?
Cast
Delay
Effect
Particle
Cooldown
Reset
UI
Actor
Type
Cost
pay
Stationary?
Health and Damage
Damage
Flat Values
Percentage Values
Stat Increments
Flat Values
Percentage Values
BaseHealth
+
*
MaxHealth
*
CurrentHealth
/
Health%
-
BaseRecovery
+
*