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Epic Grid Game Dungeon Thing For AP CSP Create Task (Player Turn (Check…
Epic Grid Game Dungeon Thing For AP CSP Create Task
Grid System
Player
Pixel Art
Movement
User Input
Output as a move
Death if hit by enemy
Upgrades
Weapons
Armor
Movement Ups
Enemies
Basic
Pixel art
Pathfinding!!!
Moves in LRUD
Diagonal
Pixel art
Pathfinding!!!
Moves in Diags
Omni
Pixel art
Pathfinding!!
Moves in all normal directions
Ranged
Pixel art
Pathfinding!!
Moves LRUD and can shoot fireballs or something at the player
Doesn't move to player
Summoner
Pixel art
Pathfinding
LRUD away from player
Summons other things
Mechanics
Grid
Made of square tiles
Have an editor to quickly change the design: This doesn't have to be that advanced (i.e. just a 2d array)
Turns
Player turn
Input
Check for enemy death
Destroy pots
Enemy Turn
Pathfinding
Check for player death
Attack Player
Objects
Boxes
Pushed by player
Used as a movable defense?
Walls
Halts progress
Pots
Destroyed on hit with anything
Halts progress
Fireballs or something
Deal damage to things on hit
Constantly moves forward
Traps
Spike
Fire
Pitfall
Music
Title Loop
Main Theme
Menus
Start Menu
Start Game
Credits
Back to title
Title Screen
Start
Cool Image
Death Menu
Play Again?
Quit
Story?
Player Turn
Check for input
Translate input into a movement
Move the player or attack
Check for Collision
Check for attack (pots or enemies)
Switch turn
If on a weapon, pick it up
Enemy Turn
Some Pathfind to player others away
If can attack attack
Check for player death
Object turn (fireballs etc.)
Destroy object if necessary
Move if necessary
art
Pixel
32*32 sprites
Inspiration
Rust Bucket