Epic Grid Game Dungeon Thing For AP CSP Create Task

Grid System

Music

Menus

Story?

Player

Enemies

Mechanics

Start Menu

Title Screen

Death Menu

Title Loop

Main Theme

Grid

Turns

Objects

Made of square tiles

Have an editor to quickly change the design: This doesn't have to be that advanced (i.e. just a 2d array)

Player turn

Enemy Turn

Pixel Art

Movement

User Input

Output as a move

Death if hit by enemy

Start

Cool Image

Start Game

Credits

Back to title

Play Again?

Quit

Upgrades

Weapons

Armor

Movement Ups

Boxes

Walls

Pathfinding

Check for player death

Input

Check for enemy death

Basic

Diagonal

Omni

Ranged

Summoner

Pots

Pixel art

Pathfinding!!!

Moves in LRUD

Pixel art

Pathfinding!!!

Moves in Diags

Pixel art

Pathfinding!!

Moves in all normal directions

Pixel art

Pathfinding!!

Moves LRUD and can shoot fireballs or something at the player

Pixel art

Pathfinding

Doesn't move to player

LRUD away from player

Fireballs or something

Destroyed on hit with anything

Halts progress

Pushed by player

Used as a movable defense?

Halts progress

Deal damage to things on hit

Constantly moves forward

Destroy pots

Attack Player

Summons other things

Player Turn

Enemy Turn

Check for input

Translate input into a movement

Move the player or attack

Check for Collision

Check for attack (pots or enemies)

Switch turn

If on a weapon, pick it up

Some Pathfind to player others away

If can attack attack

Object turn (fireballs etc.)

Check for player death

art

Pixel

32*32 sprites

Inspiration

Rust Bucket

Traps

Spike

Fire

Pitfall

Destroy object if necessary

Move if necessary