Epic Grid Game Dungeon Thing For AP CSP Create Task
Grid System
Music
Menus
Story?
Player
Enemies
Mechanics
Start Menu
Title Screen
Death Menu
Title Loop
Main Theme
Grid
Turns
Objects
Made of square tiles
Have an editor to quickly change the design: This doesn't have to be that advanced (i.e. just a 2d array)
Player turn
Enemy Turn
Pixel Art
Movement
User Input
Output as a move
Death if hit by enemy
Start
Cool Image
Start Game
Credits
Back to title
Play Again?
Quit
Upgrades
Weapons
Armor
Movement Ups
Boxes
Walls
Pathfinding
Check for player death
Input
Check for enemy death
Basic
Diagonal
Omni
Ranged
Summoner
Pots
Pixel art
Pathfinding!!!
Moves in LRUD
Pixel art
Pathfinding!!!
Moves in Diags
Pixel art
Pathfinding!!
Moves in all normal directions
Pixel art
Pathfinding!!
Moves LRUD and can shoot fireballs or something at the player
Pixel art
Pathfinding
Doesn't move to player
LRUD away from player
Fireballs or something
Destroyed on hit with anything
Halts progress
Pushed by player
Used as a movable defense?
Halts progress
Deal damage to things on hit
Constantly moves forward
Destroy pots
Attack Player
Summons other things
Player Turn
Enemy Turn
Check for input
Translate input into a movement
Move the player or attack
Check for Collision
Check for attack (pots or enemies)
Switch turn
If on a weapon, pick it up
Some Pathfind to player others away
If can attack attack
Object turn (fireballs etc.)
Check for player death
art
Pixel
32*32 sprites
Inspiration
Rust Bucket
Traps
Spike
Fire
Pitfall
Destroy object if necessary
Move if necessary