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FLOW (C: io.connect (?), C: Login (S: game.addPlayer), C: startGame (S:…
FLOW
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C: startGame
S: game.startGame
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newLevel()
dealCards()
-> "getHand"
<- "announceStitches"
game.announceStitches()
newRound()
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activatePlayer()
- 1 more item...
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