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Game (client (requirements (multimodal, effectiveness accessibility,…
Game
client
purpose
improve students skills
interest study
inprise students to learn new knowledge
constraints
1 week due draft
4 weeks final
requirements
multimodal
effectiveness accessibility
contains 2 to 3 Learning Objects
analyse the prototype web
useability of the coded components
essential features of the problem
video recording
screen
page design
logo
web style
Image rendering
User
kindergarten kids
try to practies more
need laptop
4-6 years kids
may not very good with rechnology so needs and easy to use online
learning beginner
new to an english environment
interested in english
want to study new ability
educators
use in class
easy to teach
development
user interface
Area for users to register
can see the information about to different games
choose the game they feel interesting
different ways to learn
Game experience area(page)
Use a progress bar to tell users when is the game finish
use warning to show if user answer wrong
Remind users with a timer
data environment
source of the picture
game meaning
Help users master the basic math more quickly
Practice children's speed in math questions
interesting in different type of math