The Technical proposal

What the game will do

Usability principles

The game help users recognise, diagnose and recover from errors

Made for all ages

User control and freedom

The games error messages should almost always be expressed in plain language

Users safety

backward steps are possible, including undoing and redoing previous actions

The users data should be from prying eyes; for example, when a password is to be entered it should be hidden using asterisks or dots

Design and editing of the game

Device

needs to works on all pc devices

no touch screen

needs to automatically fit all screens

The game must have an ending

Game works of line and online

smooth and bug-free

The game must be not too easy, not too hard

Does not work on older window, consoles and older macs