The Technical proposal
What the game will do
Usability principles
The game help users recognise, diagnose and recover from errors
Made for all ages
User control and freedom
The games error messages should almost always be expressed in plain language
Users safety
backward steps are possible, including undoing and redoing previous actions
The users data should be from prying eyes; for example, when a password is to be entered it should be hidden using asterisks or dots
Design and editing of the game
Device
needs to works on all pc devices
no touch screen
needs to automatically fit all screens
The game must have an ending
Game works of line and online
smooth and bug-free
The game must be not too easy, not too hard
Does not work on older window, consoles and older macs